![]() On the overworld, Mario now has the ability to fold into various paper forms, allowing him to explore deeper and solve puzzles. ![]() An audience now watches the battles - spectators may mess with the fights in ways that help or hinder the player. Paper Mario: The Thousand-Year Door greatly expands on the battle system, with new features such as more fleshed-out partners who now have their own health pool, and the ability to negate all damage inflicted by enemy attacks through Superguarding. Mario's quest has him collect the seven Crystal Stars, mysterious artifacts of great power that are linked to an ancient evil sealed deep below Rogueport. He soon finds that Peach has been kidnapped again, and comes in conflict with the X-Nauts, a malevolent secret society. The story has Mario travel to the ramshackle town of Rogueport to meet Princess Peach after news she acquired a map leading to an ancient treasure. ![]() Released for the Nintendo GameCube in 2004, the game is an RPG as the first Paper Mario, featuring both turn-based battles and puzzle and platforming-focused challenges on the overworld as well as collaborating with a party of friendly characters that subsequently join on the quest, known as partners. Paper Mario: The Thousand-Year Door is the second installment in the Paper Mario series.
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